Being a Net major, I knew putting a focus on LSL was going to be a rough ride, but that’s why I decided to do it. I am really not a fan of any form of coding, but I figured if it was on something I was really invested in, I might see it in… Continue reading Reflection on ‘Operation Fluff’
It was a grind, but he’s finally done! Check Fluff out: He’s so cute! I made sure to double check everything, just to be sure. From the picture above, you can see all the scripting functionality. In the chat you can see Fluff greeting me, and giving me a Notecard when I clicked “Notecard”. Also,… Continue reading He’s Done!
I’ll get the two little ones out the way first… Notecards: Took a little bit of digging, but found this wasn’t as hard as I thought it would be. All it took was one little line of code: llGetInventroryName (INVENTORY_NOTECARD, 0)); I can imagine this would cause some problems if I had more notecards in… Continue reading URL’s, notecards and re-designs (again)
AAGGGHH! This was an absolute pain in the *** to get working. I spent waaay too much time rummaging through the internet trying to find a good greeting script, but everything was either way to complicated, or too spammy. I just wanted something that detected an Avatar within a range, then said hello. That’s it.… Continue reading Hello there Fluff
Now, how on earth do I get Fluff to follow me? After doing some digging, I found this script online: http://wiki.secondlife.com/wiki/Follower_script I was pretty simple to implement, except for one small problem: Help… There is a burger stuck to my face. This was a pretty simple fix, I had a look at the “vector offset”… Continue reading Follow me…. Please
Step One: Find a website that teaches you how to make a context menu in LSL. Got it! http://wiki.secondlife.com/wiki/DialogMenus Step Two: Implement the code given on the website. Ok… Ok cool! That worked! Now all I need to is add the…. NOOO STOP! Step Three: Stop “Fluff” from spamming the chat! That’s the culprit! Easy enough to fix,… Continue reading Let the LSL begin!
So, I thought I was just about done with my basic design… Until I tried to shrink it down. NOPE! Doesn’t budge! So, I’ve had to go back and re size all my prims one by one: Once I finished resizing and reorganising my prims, I came to another realisation: things that worked on large… Continue reading Well, That didn’t work!